Design

UI/UX Design & Design Systems Mastery

Design products people find obvious to use — then make them scale. Learn the full UX process (research → IA → wireframes → prototypes → usability testing) and master design systems: tokens, components, and governance so a whole team ships consistent UI fast. Built around real product work in Figma, from empty canvas to a documented, handoff-ready system.

Level: Beginner to AdvancedDesign

What You'll Learn

UX research & user interviews
Information architecture & user flows
Wireframing to high-fidelity in Figma
Interaction design & prototyping
Visual design: type, colour, layout, grids
Design systems: tokens, components, variants
Usability testing & accessibility (WCAG)
Capstone: end-to-end product + design system

What's Included

🧭AI Tutor🔒

Interactive learning path with AI-generated lessons read aloud by your personal tutor

🧪Practice Lab🔒

Step-by-step lab instructions with AI guidance — run in your own IDE or sandbox.

🎙️Mock Interviews🔒

AI interviewer asks tailored questions, gives real-time feedback and a score report

📝Evaluation🔒

MCQ questions (theory, practical, code) to test your knowledge and earn a badge

⚔️Challenge AI🔒

Compete head-to-head against AI on real production problems — judged on correctness, performance, scalability, code quality, and edge cases

Course Syllabus

Module 1: UX Foundations & Research

  • •The design thinking process and double diamond
  • •User research: interviews, surveys, and synthesis
  • •Personas, jobs-to-be-done, and empathy maps
  • •Defining problems and success metrics
  • •Turning research into actionable insights

Module 2: Structure & Interaction Design

  • •Information architecture and card sorting
  • •User flows and task flows
  • •Low-fidelity wireframing and rapid iteration
  • •Interaction patterns and micro-interactions
  • •Prototyping flows in Figma with components

Module 3: Visual Design Craft

  • •Typographic scale, hierarchy, and readability
  • •Colour theory, contrast, and semantic colour
  • •Layout, spacing, grids, and alignment
  • •Iconography, imagery, and visual consistency
  • •From wireframe to polished high-fidelity screens

Module 4: Design Systems Mastery

  • •Why design systems: consistency and velocity at scale
  • •Design tokens: colour, spacing, type, elevation
  • •Component architecture: variants, states, and props
  • •Auto-layout, constraints, and responsive components
  • •Documentation, governance, and contribution models

Module 5: Validate, Handoff & Scale

  • •Usability testing: moderated and unmoderated
  • •Accessibility: WCAG, colour contrast, keyboard, screen readers
  • •Developer handoff: specs, tokens, and redlines
  • •Measuring UX with success and satisfaction metrics
  • •Capstone: a product feature backed by a documented design system

You're all set

Everything in this course is unlocked.

Continue Learning →
✓AI Tutor
✓Practice Lab
✓Mock Interviews
✓Evaluation
✓Challenge AI